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Since 1919, The New School has been home to scholars, creators, and activists who challenge convention and boldly make their mark on the world.
To celebrate this groundbreaking legacy, we are opening our doors to the public for a weeklong festival of innovative performances, talks, workshops, screenings, exhibitions, and more.

On October 1–6, 2019, join us as we reflect on a century of world-changing ideas and together imagine a new kind of future.

The Festival of New is free and open to all.
avatar for John Sharp

John Sharp

Associate Professor of Games And Learning, Parsons School of Design
John Sharp is a designer, art historian, curator, and educator with 30 years of involvement in the creation and study of art and design. John's current design work focuses on cultural games, artgames and non-digital games. His current research addresses game and play aesthetics, the processes of creativity, and the intersections of aesthetics and ethics. He is an associate professor at Parsons The New School for Design. Along with Colleen Macklin, John co-directs PETLab (Prototyping, Education and Technology Lab), a research group focused on games and their design as a form of social discourse.

His writing includes Works of Game: On the Aesthetics of Games and Art (The MIT Press, 2015), Games, Design, and Play: A Detailed Approach to Iterative Game Design (co-author Colleen Macklin, Addison-Wesley, 2016), Fun, Taste, & Games: An Aesthetics for the Idle, Unproductive, and Otherwise Playful (co-author David Thomas, The MIT Press, March 2019), and Iterate: Ten Lessons on Design and Failure (co-author Colleen Macklin, The MIT Press, April 2019).

John is also a member of the game design collective Local No. 12 along with Colleen Macklin (Associate Professor, Design & Technology, Parsons School of Design at The New School) and Eric Zimmerman (Arts Professor, New York University Game Center), a company focused on finding play in cultural practices. Local No. 12’s games include Backchatter (2009-10), The Metagame (2011-15), and Losswords (2019).

John was the curator of Spacewar!: Videogames Blast Off (2012-13) and A Whole Different Ball Game: Playing Through 60 Years of Sports Video Games (2018-19, co-curator Jason Eppink) at the Museum of the Moving Image, co-curator of XYZ: Alternative Voices in Game Design (2013) at the Museum of Design-Atlanta, and co-curator of The Art History of Games (2010) at Kai Lin Gallery in Atlanta, GA.